Effects of Virtual Reality on Pain During Venous Port Access in Pediatric Oncology Patients: A Randomized Controlled Study
dc.authorid | semerci, Remziye/0000-0003-1999-9179 | |
dc.authorid | eren, tuba/0000-0001-5471-0663 | |
dc.authorwosid | semerci, Remziye/ADA-6647-2022 | |
dc.authorwosid | Akgün Kostak, Melahat/AAA-6668-2022 | |
dc.authorwosid | eren, tuba/JTU-4270-2023 | |
dc.contributor.author | Semerci, Remziye | |
dc.contributor.author | Kostak, Melahat Akgun | |
dc.contributor.author | Eren, Tuba | |
dc.contributor.author | Avci, Gulcan | |
dc.date.accessioned | 2024-06-12T11:17:07Z | |
dc.date.available | 2024-06-12T11:17:07Z | |
dc.date.issued | 2021 | |
dc.department | Trakya Üniversitesi | en_US |
dc.description.abstract | Purpose: Needle procedures are one of the most distressing practices for pediatric oncology patients. Virtual reality (VR) is a distraction method which offers an extremely realistic and interactive virtual environment and helps reduce needle-related pain and distress. The aim of this study was to evaluate the effects of VR method on pain during venous port access in pediatric oncology patients aged 7 to 18 years. Method: Children who had cancer and were between the ages of 7 and 18 years and undergoing a port-a-cath access were randomly assigned through blocked randomization to either the VR intervention group or control group. A commercially available VR headset was fitted to children in the intervention group. Immediately after the port access, pain scores were obtained from children's self-reports and parents' proxy reports, using the Wong-Baker FACES Pain Rating Scale. Results: Descriptive characteristics of the children (n = 71) showed a homogeneous distribution between groups. During the procedure, children in the control group (n = 36; 5.03 +/- 3.35) experienced more pain than the children in VR group (n = 35; 2.34 +/- 2.76; p < .001). Proxy reports of the parents in the experimental group (1.77 +/- 2.46) were found to be lower than those in the control group (4.67 +/- 2.56; p < .001). Conclusions/Implications for Practice: VR method is effective for reducing pain during venous port access in pediatric oncology patients. VR should be used as a distraction method during venous port access. | en_US |
dc.identifier.doi | 10.1177/1043454220975702 | |
dc.identifier.endpage | 151 | en_US |
dc.identifier.issn | 1043-4542 | |
dc.identifier.issn | 1532-8457 | |
dc.identifier.issue | 2 | en_US |
dc.identifier.pmid | 33300448 | en_US |
dc.identifier.scopus | 2-s2.0-85097500230 | en_US |
dc.identifier.scopusquality | N/A | en_US |
dc.identifier.startpage | 142 | en_US |
dc.identifier.uri | https://doi.org/10.1177/1043454220975702 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14551/24583 | |
dc.identifier.volume | 38 | en_US |
dc.identifier.wos | WOS:000599555100001 | en_US |
dc.identifier.wosquality | Q3 | en_US |
dc.indekslendigikaynak | Web of Science | en_US |
dc.indekslendigikaynak | Scopus | en_US |
dc.indekslendigikaynak | PubMed | en_US |
dc.language.iso | en | en_US |
dc.publisher | Sage Publications Inc | en_US |
dc.relation.ispartof | Journal Of Pediatric Oncology Nursing | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | Virtual Reality | en_US |
dc.subject | Distraction | en_US |
dc.subject | Pain | en_US |
dc.subject | Venous Port Access | en_US |
dc.subject | Distraction | en_US |
dc.subject | Children | en_US |
dc.subject | Distress | en_US |
dc.subject | Venipuncture | en_US |
dc.subject | Feasibility | en_US |
dc.subject | Cancer | en_US |
dc.title | Effects of Virtual Reality on Pain During Venous Port Access in Pediatric Oncology Patients: A Randomized Controlled Study | en_US |
dc.type | Article | en_US |